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AI Insights · Timothy · April 2022

Top 5 Sandbox Games Performance on Unified Platform in Europe, Q1 2022

In Q1 2022, the top sandbox games in Europe showed varied trends in downloads, revenue, and active users. Here is a closer look at the performance of the leading apps.

Top 5 Sandbox Games Performance on Unified Platform in Europe, Q1 2022

In the first quarter of 2022, the top sandbox games in Europe demonstrated diverse trends across downloads, revenue, and active users. Here's a detailed look at the performance of the leading titles, based on Sensor Tower data.

Roblox from Roblox Corporation experienced fluctuations in weekly revenue, starting at approximately $5.6M at the end of December and declining to around $3.4M by the end of March. Weekly downloads also saw a downward trend, beginning with over 1M downloads and settling at roughly 738K. Despite these trends, the game maintained a substantial weekly active user base, with figures hovering around 31M to 34M throughout the quarter.

Minecraft by Mojang had a steady decline in weekly revenue, from approximately $827K to $402K. Downloads followed a similar pattern, starting at around 285K and dropping to about 106K by the end of March. The number of active users also decreased gradually from approximately 5.6M to 4.8M over the quarter.

Growtopia from Ubisoft saw modest weekly revenue, peaking at around $48K in early February and ending the quarter with about $16K. Weekly downloads remained relatively stable, fluctuating between 4.5K and 6K. Active users stayed consistent, averaging around 38K to 41K throughout the quarter.

Terraria from 505 Games had a steady revenue stream, starting at approximately $20K and ending at around $14K. Weekly downloads saw a slight decrease from about 5K to 2.9K. The number of active users remained relatively stable, averaging around 12K throughout the quarter.

Rec Room: Play with Friends by Rec Room Inc demonstrated strong performance in weekly downloads, starting at around 437K and ending at approximately 365K. Weekly revenue showed a slight increase from about $11K to $11K. Active users steadily increased from around 606K to 656K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022